First time plays.

Usually when I play a game, I do it by myself. Just to learn the game so it’s easier to teach later on. When I teach a game the first play never counts either way. I need to see that some of the mechanics click for people. Because I alsp need to see that first game and feel some things click for me too.

I recentlt palyed Santa Maria for the first time with my fiancé. She kicked my behind and won, but man was it a good game. Many things to keep track of but never feeling overwhelmed. Using blue dice to activate building left to right, white dice to activate up to down and maybe uae some coins to activate specific buildings. Lets just say that some of the reason I lost was my wheat empire… It was not a solid strategy! Who woulda thunk?

A picture of our first time playing Santa Maria
My board of Santa Maria. This did not end well…

But back to the topic. I feel many games are hard to really grasp before completing a game that uses points as a winning factor. Before you see potential multipliers, negatives and so on. The first time new players play 7 wonders it is especially clear to me. Even if you say it, people tend to forget what goves points, how they gain multipliers, that depending on which age you are in you get more and more points for military victories and so on.

This is why I have adapted the “session zero” idea from role playing games. The first time you play a game, it does not count. After that… You are on your own. Well, not really, if I see someonenmake a wierd move I usually ask. Maybe the see something I don’t. Maybe they want to try something out. If not, I try to be helpful. Depending on who I play with and what game it is. If it’s a cutthroat versus game I might be less inclined to help. 🙂 But at the same time, a friend of mine wants to learn how to fly in formation in X-Wing, of course I let him redo his turns to a certain degree. But when he has learned it better he will be a huge threat and I will use his mistakes against him. As he will use mine against me.

Then we gave the games that can’t have a session zero. For example Twilight Imperium. A game that takes that long can not have this. You will have to learn during. I have only plsyed it once, I loved it, I know some of the mistakes I made. I will be better next time. That is one cutthroat game… player elimination can ve a harsh mistress. And in this game she can be more harsh than in most other. It feels wrong to eliminate a player in this game, that is basically the only reason not to do it. A game that can take 12 hours the first time you play and maybe get eliminated after 3 hours… Oh the joy. Let us play this again please. It was so much fun sitting there watching you play…


Wingspan after removing the eggs for some reason…

Or the first time I played Wingspan. We were 5 people, but the game does not take that long to play. None of us had played ut before and we all sat down and listened to the rules as we went on… Even though it is far from the mhe most advanced games any of us had played, it was clear that this is not the way to play. 🙂 Still decided to buy the game afterwards… after spending 4 hours on one game of it… because it was obvious that we liked it.

This is why I sit down by myself and play the game by myself. Even if it does not always work and my head almost explodes for all the possibilities that two players can do (Cooper Island). That and you can easier see how many points something can give. Even if I read it, it does not stick until the points are counted.

How do your first impressions of a game look?

Play more games!!!

Time is fickle…

I have not had a lot of time for a while. Where didnit go? It’s still 24 hours in a day right?

I have taken out a box from the shelf and opened the box but haven’t had the energy to actually set it up and play… until yesterday! Yesterday I was told to get into the shower while the food was finished and after that, I should go upstairs and do a setup while she did the dishes. I decided that we should play a game we both know and like after that. I decided on Wingspan.

Every time we play it we realise how much we like it. It’s not a hard game, it’s not complicated, but man is it fun, beautiful and high quality.

After trying to play a single game for a week and not having the energy, this just put a smile on my face. Just as simple as that. There are a few, simple things that doea that. Playing a board game. That means we have time to spend together. And having breakfast together. Not the one when you sit down for 10 minutes, chug a coffee that burns your throat and throw in a piece of bread in your mouth swirling it with the coffee and run out the door. I mean when you sit down for ATLEAST 30-40 minutes and eat in peace. Talk and all that. Those things are really precious to me. That is one of the reasons I love boardgaming.

I think I’ve talked about it before. But it is worth saying again.

Play more games!!! And spend time with the people you love.

Guilty pleasures.

We all have a guilty pleasure. Something we like that we really should’nt, or feel ashamed that we like. We all have a movie or music that we listen to behind closed doors. Atleast I know I have…
But what about a guilty pleasure board game? What game do you like that you maybe not will proclaim to the world? Since not very many people read this I thought I would give you an example of mine. The Game of Life. If anyone has played it, you know it’s not all that super deep or anything like that. But… If you play it with someone that enjoys it. Atleast I can find it funny. It is so simple, and let us talk a little bit about the realism of the game, of which there are… none.

I bought it for basically no money, it would be hard for me to motivate it for me and even harder to motivate it for my fiancé! But after being a lawyer that was fired for sleeping on the job and becoming an actor, she actually found it a little entertaining. I was a veterinarian who brought my cat to work and got fired… The stories and twist and turns of this game, makes it hilarious. That and the fact that you, I think, sell your kids at the end of the game. Which I actually find kind of wierd and maybe not a really good part of the game… Selling people might not be a thing we should teach our kids… And I see this game as a kids game. And the fact that I sold all my four kids and still didn’t win made me feel sad…

Other than that I actually am pretty proud of the games in my library. Maybe not all of them deserve a spot in the “Boardgame top 100” but all of them makes me happy to play. I tried to think of which game I would sell to buy another one and actually had a hard time deciding. Some games don’t get played as much as I would like. But when I looked over the games, I didn’t know which one it would be! Maybe one version of Munchkin? But then it would be harder to play if we were more people and they wanted to play it. Even though I don’t really know when the last time we played it was. It’s a game that’s fun to pull out from time to time, but not to often.

But do you have a guilty pleasure game? Which one?

Play more games!!!

TI4 and Cosmic Encounters

This weekend I got to play both Twilight Imperium 4th edition and Cosmic Encounter for the first time. Both of which was a blast! Cosmic Encounter was actually more entertaining than I thought.

Twilight Imperium 4th edition is a game that many boardgamers say is a game that everybody needs to play. I might not agree with that. This is a game with backstabbing and politics in the middle of it which can be pretty harsh. Think of it like this. This game can take around 12 hours to play with new people. And has player elimination… That could REALLY suck for the person getting eliminated. But that is a different story.
I’ve only played this once, so take everything I say with a grain of salt.
At the beginning of the game you get to chose a race and there are alot of them. Every race is unique in some way. The race I played was called “THe Yssaril Tribes”, they don’t have a hand limit and they can discard a action card to not do something when it is their turn, they also draw more cards, discard one and are generally very card based. I LOVE asymmetric games. Because it’s alot like Syndrome says “And when everyones super… No one will be”.
This game has it all! On a round you can do any number of things you start by taking one of eight cards that each are focused on different things Leadership, diplomacy, construction, technology, imperium, trade, warfare and politics. They are numbered from 1 through 8 and have a primary and secondary function. To use the secondary function you need to pay a strategy chip. and you can basically use a worse version of the primary use of the card. I will not go deeper in to this aspect because this is one of the many things you can do in a round.
On a regular round you use chips from your tactics pile to move units, create units and so on. You can have a set number of Fleet units on any tile depending on how many chips you have set in the Fleet part of your player board…

A picture of the board after the first round in Twilight Imperium 4th edition.
After the first round of TI4

Well… Instead of describing every part of the game lets just say there is a lot going on. Every round takes around an hour to play (granted this was the first time for 2 of us, so it might take way less if you played it a lot more). depending on number of players. And you go up to 10 or 14 points. You don’t always get a point on your round and you can get more than one. It is all very much to take in the first time you play it. But it still isn’t very hard. Just much. And after the first round you start introducing laws and such that you get to vote on. So there is a lot going on. The first time I played this I just wanted to sit back and see what the game was actually about. I found it really entertaining and want to play it again with a different race and see how that affects the way I play. The only thing I need to know is to play more aggresive but that feels kind of wierd in a game with player elimination that takes this long to play… But maybe that’s just me.

A picture of the game board at the second to last round of Twilight Imperium
The second to last round of the game

Cosmic Encounter on the other hand… This takes away alot of the aggresiveness of the game. You seldom chose who you attack, you win by getting 5 colonies on other peoples planets, you have many different things that you can do and there are 50 different races in the box from the beginning. All are different and are made to play against the other different races and have setups that lets you chose different kind of play styles and still be balanced. It takes way less time to play and I actually liked it more than I thought I would. I genereally don’t like the changing allies part of games and stuff like that, but in this game it just felt right, since in this game, everybody is SUPER.

A picture of us playing Cosmic Encounter
Just before my fiancé won the game by using her skill at the best possible momnent.


And in this game one of the funniest things that have happened in a long time in a board game happened.
Another player had the skill that he could change the hand he had with the player he played against. He had 2 cards in his hand and I had 6. He did not like his hand and switched with mine when I attacked, then he wanted to negotiate. He agreed not to destroy me if I just went back to my planets. I agreed to this, then I played the other card he gave me. “Quash” this game negates the negotiation. And I had more ships than him in hte attack so I won. He agreed that this was not his brightest moment…
Also My fiancé won the game in a way that was impossible for any of us to counter without the right card. She won by using her races skill “Upset”. This makes the winner lose the fight and the loser win the fight. She only had a negotiate card and her skill made me use my attack card. Which made me lose the fight by winning the fight… This game is wierd but Funny!

A picture of two negotiate cards and the quash card from Cosmic Encounter
The fun round

Cosmic Encounter is a really nice game that is ALOT quicker and a little nicer than Twilight Imperium 4th edition. Depending on what you have time to play and how often you get to play the games bring different things to the table and are not really comparable. But as the person who brought Twilight Imperium 4th edition here said, “I play this at most every three months”. And I get that. It is a beast and you want to play it again. But it takes alot out of you and the day. Going through the rules and playing it to the end basically took 10-12 hours. I don’t really remember, it was so engaging that I actually did not look at the watch. So it got that going for it. 😀

Have you played any or both of these games? If so What do you think?

Play more games!!!

Tiny Epic Galaxies

A little deep dive into a game that just makes me smile. And I am not really certain why. Tiny Epic Galaxies is a game with a tiny epic galaxy in a little box. Gamelyn games have made it their business to make small box games that pack a big punch. This is a really good one.

A picture of the Tiny Epic Galaxies box
THe Tiny Epic Box

In Tiny Epic Galaxies you are fighting for new planets to win. Each planet has a number of points, usually depending on how hard it is to get the planet. When a player gets to 21 points, it ends the game.
In it’s core this is a dice rolling game. You roll dice and use the different results on different things. There are 6 sides on each dice that all show different things.

A picture of the different sides on the dice.
The different symbols on the dice
  • A ship symbol
    This lets you move a ship to either orbit a planet to try and score it or to land on it and possibly gain it’s resources.
  • Energy symbol
    Lets you gain energy if you have ships on a space that gives you that. You use energy to reroll your dice or to upgrade your colony track to get more dice, ships and points.
  • Culture symbol
    Same as above but culture. With culture you can “follow” another players action. If the other player uses the ship symbol to fly to a planet, you may follow that action for a culture point. You may then move your ship to any place you want. Or if they want to move further on a diplomacy or economy track you can follow that too.
  • Economy symbol
    If you have a ship orbiting a planet that need Economy to score, you need this side.
  • Diplomacy symbol
    If you want to score a diplomatic planet you need to orbit it and get this symbol.
  • Colony Symbol
    Looks like a snail but have the most uses of all the dice. You can use it to upgrade your base with either culture or energy or when you score planets, each planet has a special power that you can use if you get this side of the dice.

And if you don’t like what you roll, you get a free reroll of as many dice as you like, after that it costs one energy to reroll one dice or you can use two dice to turn another dice to any side you want.

A picture of some of the secret missions in the game
Some of the seret missions

All players also get a player board. Here you can upgrade your system to get more dice or ships and even points that count towards winning.
Remember how I wrote that the game ends when anybody hits 21 points? Well… Everybody gets a secret mission card with a certain amount of points on also. Usually gets you around 3 points if you manage it. Which means that just because someone hits 21 points, it doesn’t mean they have to win.

A picture of a setup of the game for solo mode
Basically what a solo game can look like Without having the planets by your board.

There will always be 5 planets which you fight over and you can chose to orbit as many as you can. But if you orbit many planets you might not get culture or energy which you are going to need to get further up your track or help you in other ways.

This is basically the game. It’s simple, quick and alot of fun. To me atleast. As I said in the beginning. This game puts a smile on my face and I’m not sure why. There are alot of games out there. and some are better. There are games that I find better but this one is the one that makes me smile.

I also need to make a quick comment about the solo mode. It’s a dice game. It can be a pain in the buttocks if they get the dice they need. But when I got the hang of it I haven’t had as much trouble fighting the AI. But if you roll energy for it before it leaves it’s system. It’s not going to be easy…
I really like this game and will take it out for different people whenever I feel like it. Some people like it, some not. Dice are always something that divides people in games. But here they always do something. Maybe not the thing you want or can actually… do. But something. It’s your fault if you can’t do something on each side of a dice. ;P

A picture of the solomode playerboard for medium difficulty
A closer look at what the solo mode opponent looks like.

Check it out if you have the chance. It’s a cheap and tiny box with alot of fun packed into it.

Play more games!!!

Wingspan and Castles of Burgundy.

This weekend I had a little time over for some boardgaming. A friend came over and we played Wingspan and the Castles of Burgundy.

My friend had never played Wingspan before, so it was prett easy to lure him in. 😉

I really like Wingspan, but I don’t think I’d like it more with more than three people. There is not much to do when it’s not your turn… First time I played it was with five people and learning the rules. That was… some hours… for three people it still rolls on pretty well.

The game is so good looking to me. Brings me back looking in old flora and fauna books. And I get to win in it (needed to have that said before going to the next game…)

My friend liked it and we all feel the same way. A pretty easy and fun game, with beautiful components. Maybe the trays are abit “meh”… but them we can play without. I really like the different ways ro get pointscat the end of a round, makes for interesting play styles.

The Castles of Burgundy on the other hand went so, so this time. We tried adding the trade routes expansion. First of all I would like one clarification rule. Do you still get points and money when you sell or do you “just” get what is on the trade route?

At first I thought I would love this expansion, but it really slowed down the game and took me out of my playstyle. I don’t think I will play with it again… My fiancé won. Again… This time with about 25 points. Last time she won by having two more buildings than me. So it was pretty even that time. Now I think I only have the shields expansion left for the Castles of Burgundy. It looks really interesting that one. We will see if I like that one.

Next I only need to introduce my fiancé to Power Grid. I really think she would like that one. She likes Railways of the World and I see some similarities between them that I think she would like. That and I need to play a full game of it not solo, to see how I really feel about the game… I think I will love it.

Play more games!!!

The concept of “Dead games”

This is a thing that bothers me to some extent. Recently Fantasy Flight Games came out and said that after the next round of booster sets they won’t be making more for Star Wars Destiny. This means that the game will not evolve anymore by getting new cards. But does this really mean that the game is dead? To me, granted I see myself as a leisure gamer, this is like playing a computer game for 40 hours in 4 days and saying that the game is crap because there is nothing to do. (Been in one of these groups before). The game still exists. I remember when Android: Netrunner stopped being updated and people started selling their cards and stopped playing. Maybe it´s just me but to me that is just wrong. If you do love a game then why stop playing it because there will be no new cards?
Maybe I get it if that is the only game you play and tournaments is a big thing for you. I don’t have many ships for X-wing (for now…) but if they said that they would’nt support it anymore, I would not stop enjoying it and sell my ships. To me it’s still a good game and I would play if anyone would suggest it.
So if anyone has some Android: Netrunner cards… Hit me up. ;P

I admit that I prefer to play more and different types of games and not go deep diving into single games. So maybe thst is why I can still play a game that is not evolving anymore… I do enjoy both games I’ve mentioned, very much even, but I do plsy many others and intend to keep doing so. And the thing is, I may put less money into that, than many people put down into a couple of CCG:s. So to me (not saying this is right or wrong) I find more enjoyment out of the same thing during a longer time span, not (necessarily) more time played.

This who I am as a person too. I like to learn. I would not say that I am an expert at anything. I play way more boardgames than alot of my friends, but if we are playing Magic the Gathering or Transformers TCG I wouöd ask my friends who are WAY more invested in that for help. But then again I mostly play for fun. I enjoy to play games and meet new people and play with friends and strangers.

Enough rambling!

What is your stand on “dead games”?

Play more games!!!

What to play when on your way?

As this year started I got a new job (new year new me?). I am very grateful, but the job is not very close to my home. I don’t want to play a mobile game (wait 10 minutes or pay $30), I want something more like a complete boardgame or such that I can play when I’m traveling to and from work. It would be beneficial if this game could be played solo.

I have destroyed humanity more times than what is OK in Plague inc. I tried Legendary (the free version with no IP attached), which I did not find very entertaining… I play some Fly Casual (X-wing), but that drains the battery faster than a I could drink a milkshake thru a straw.

Does anybody have any good tips? I am asking since I want a good “port”. And bot something that does not work or is not the real deal.

(I want to) play more games!!!

Luxor

I wrote about this game in a previous post about introductory games. So lets talk a little more about why I think that.

In Luxor you essentially play as grave robbers. You are delving deeper and deeper into the grave of a Pharao. The game ends when the two sarcophogi in the middle has been picked up. This can be done by two different players or the same player. When you go deeper into the grave, which is a a winding square that gets smaller and smaller, some things happen. There are three places where you get more wooden figures that start at the entrance of the grave. You do this by going past the spot where they stand. You also can pick up some treasures. There are three types of treasures. Which are worth a different amount of points depending on how many little figurws of your have to stand on it to get it. In the end of the game you get more points if you have sets of these different treasures 1 set gives you [insert points up to three sets] and so on.

When you get a treasure you simply grab it off the board and give yourself that many points on the point tracker that goes around the map. (We do it a little different, we place the points from the treasures at the end of the game, because we think it is more interesting to not know anyones points befirehand.) If you see a little picture of an animal on top of the square where you picked up the treasure you lay down a corresponding tile from that animals pile. This is where it starts to get interesting. [Shift Enter] There are many different things that happen on these tiles. Some lets you get a scarab with some points on them. There is one with a kind of parchment on it that you can use in place of one of the treasures. Some have a a little key on them. You need a key to enter the room with the sarcophogi, if you have more keys than you use they are each worth 1 point at the end of the game. There are hidden passages that always brings your people to the hidden passage door that is rhe furthest down in the grave. If there is no other door, nothing happens. Then there are the tiles that lets you get a special movement card. Which leads us in tonthe movement part of the game which is very interesting.

A picture of my lovely fiancé. Who might have won this game with one point…

You start with five cards on your hand. And you remove a card from your hand to do the movement on said card. But here is the kicker. Of the five cards on your hand, you can only use the two cards at the edges. And when you pick up a new card you have to put that in the middle of the cards on your hand. [Shift Enter] The standard movement cards are one step forwards or backwards, 2, 3, 4, 5 steps and roll a dice and take that many steps. Then on the tiles there are symbols that lets you take special movement cards. There are many different cards which have different functions that helps you on your quest to rob a tomb.

You only use the cards on the edges.

The last way to get points is by getting deeper into the tomb, the deeper you are the more points you get and each meeple gets these points.

This is basically the rules. But there are more things to say about this game. [SHIFT ENTER] I talked about this game in the post about introductory games. And to me this is a really good one. You get to learn movement, hand management in an interesting way, set collection and tonread iconography. Because that is somethibg this game is really strong at. Once you read the rules there is almost no reason to looknat the rulebook. Everything is clear, except maybe the special movement cards. But they are pretty apparent to.

I don’t think I ever won in this game but if there ever is someone who have never played a board game that want to try one out when they are at my place, this will almost certainly be the one we play. Easy to learn rules, good iconography and not much else to learn than the basics of board gaming.

What is your choice of game to introduce someone new to the hobby?

Play more games!!!

Player interaction

I have been thinking a lot about this. Many (well most…) games have player interaction in some way. Some more than others. A lot of games get the complaint that there is not enough player interaction. For me that is a weird complaint with some games. If the game is not made to have player interaction in that way, it would be really strange to have it… A fun card game I own is Mystic Vale. There is no player interaction in the game what so ever. You buy cards from a pool and then you add that to a card in your hand. So I would say the biggest interaction is if you buy a card someone else wanted. I really like that game. Another game I really like i Star Wars: X-Wing a miniatures game (2nd edition). There the player interaction is full on. You try to blow the other players ship up! They are two completely different games. Then there are cooperative games and so on…

I know people who like to play games who really dislike games where there is alot of take that and so on, but still like board games. I can tell them about games like Munchkin, but I would not think they would like it.
On the other hand I know people who LOVE to screw people over. I might not show them Race for the Galaxy, more than once…
But honestly, there are a lot of games out there for everyone. Why say something is bad for not having something it’s not meant to have? I like most games depending on who I play them with. Try playing Deep Sea Adventure with different people and that will show you some interesting thinking…

Different people like different things. That’s what I like about people. I love to sit down and play a game with good people. Unless the game is fundamentally broken, I still can have fun. Maybe even if it is broken.
I have played games where people that are giving clues, are giving clues that make no sense what so ever.
I have played deception games where people are so good at decieving that I didn’t see it coming.
I played a round of Sheriff of Nottingham where one player did not smuggle a single thing and another player tried to smuggle every time.
This is what makes game fun for me. The interaction. Then again I am a competitive person that can sit down a game solo just to try and beat myself or the game. That is where player interaction is null and void for a reason… but still.

What do you think about player interaction?

Play more games!!!